[February 5, 2013] "Adventure games are to be savoured like a fine meal, not eaten like junk food" - Ron Gilbert
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[February 3, 2013] WARNING: May cause pyromaniacal tendencies.
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[July 30, 2012] Team Bondi's gum-shoe hit is more or less a point 'n' click adventure game for the new generation, which brings along with it both good and bad.
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[July 23, 2012] My first thought was of the amount of money I was going to have to shell out to play another tower defence game...
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[July 18, 2012] That's lovely and everything... but where are the wolves?
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[July 16, 2012] I can see why this game was so highly praised at the time of release: the original premise and play mechanics stood out a mile against a backdrop of cookie cutter 3D platformers and racing games.
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[April 11, 2012] I couldn't shake an eerie sense of deja vu; a strange nagging sensation in the back of my skull was telling me I'd done all this before.
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[April 10, 2012] Move a piece, rotate it one of two ways and plonk it down. Two buttons and a d-pad. You need nothing more.
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[February 17, 2012] Out went the creaky Tandy 286 and its anachronistic DOS word processing and spreadsheet software and in came a shiny new Windows 95 machine...
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[June 20, 2011] Hur, hur! He said 'ass'.
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